Playing
Replays & match history
Revisit your last three finished games and understand replay availability.
Your last three#
Open More → Replays. The personal list shows up to three played and finished matches, across Classic, Chaos and the indexed deployments. A cancellation before play starts does not consume a slot.
Each replay is stored once. It remains retained while it belongs to either participant's most recent three eligible games. As a result, an older match may still be retained for your opponent even after it leaves your personal list.
Replay a match#
Choose an available replay, or use Watch replay after a result. Play replay / Pause replay controls playback; the timeline moves between recorded states. The replay is reconstructed from confirmed state, with the rules and Chaos handicap data belonging to that deployment.
Note this moment pauses playback and opens the private notebook context for that versioned match and timestamp. Unlock your notebook, add your observation and use Save encrypted to persist it.

Available, indexing or retired#
- Available: recorded frames can be loaded.
- Indexing: the necessary indexed data has not arrived yet; retry after the indexer catches up.
- Retired: replay frames were removed by retention. Refreshing will not recreate them automatically.
A retired replay still has its result summary, score and financial rights. Your encrypted notes are preserved and indicate that the replay is retired. The blockchain still contains the original events; the application does not provide an unlimited replay reindexing service.
Older deployments#
Match references include the deployment, such as v4:12 or v2:12. Those are different matches. Historical results and older vault rights remain separate. Legacy balances.
Event-based Chaos rooms#
Open More > Recent matches, or Watch replay in the result window. The rooms replay uses Play replay / Pause and Replay position. It preserves both balls, verified event reveals, paddle modifiers and versioned match identity. These controls work from saved snapshots even after the game engine closes. The encrypted notebook controls described above belong to the legacy arcade.